Welcome to My Portfolio: Bridging Diverse Expertise in Leadership with Innovative Instructional Design

e-Learning

Designing Dynamic e-Learning Solutions

No project is as straightforward as inputting an idea into a computer. It requires ​meticulous planning and continuous interactive communication with you at every ​stage. This process may seem extensive, but it ensures that your team receives a ​tailored learning experience that precisely meets your needs.


Below, you'll find examples of my final work accompanied by the supporting ​documentation used for each project. Iterative review cycles were employed to align ​the training design closely with the company's vision and business goals. Please explore ​the selected samples; the images and titles are clickable, allowing you to experience ​them firsthand.

A Storyline 360 Example

(Click on the screen to experience this sample for yourself)

'Elevating Leadership Excellence'


This comprehensive program equips corporate ​leaders with essential skills in change ​management, organizational culture, and ​collaborative decision-making. Featuring engaging ​animations, scenario-based learning, and ​interactive knowledge checks, the course not only ​enhances leadership capabilities but also fosters a ​dynamic learning experience tailored for both new ​hires and seasoned professionals.

AUDIENCE

The primary audience for this project includes newly hired and seasoned corporate leaders ​at Welcome Pine Inc. The training is designed to be used both for onboarding new leaders and​ as an annual refresher for experienced managers to enhance their leadership skills and​ problem-solving capabilities.​

PROBLEM & SOLUTION

Welcome Pine Inc. faced significant challenges with ineffective problem-solving among its ​leaders, leading to inefficient decision-making and hindering progress toward strategic ​goals. To address this, we developed a comprehensive e-Learning module and a themed ​work aid focused on the problem-solving process. This solution provides leaders with a ​structured approach to enhance critical thinking and strategic decision-making skills, ​ultimately improving organizational efficiency and effectiveness.

HIGHLIGHTS

Engaging Visuals:

  • Utilized to capture attention and improve information retention, aligning with the ​principles of adult learning theory which emphasize the importance of visual learning ​aids.

Active Learning:

  • Incorporates real-world scenarios to contextualize learning and foster immediate ​application, ensuring that adult learners can see the relevance of what they are learning.

Self-Directed Learning:

  • Allows leaders to learn at their own pace, catering to adult learners' need for autonomy ​in their learning process.

Immediate Feedback:

  • Knowledge checks with hints provide instant feedback, helping learners to correct ​mistakes and reinforce learning, consistent with adult learning principles.

PROCESS (ADDIE)

Analysis:

  • Identified the need for structured leadership training at Welcome Pine Services Inc.​ Hypothetical surveys showed that 60% of new leaders felt unprepared, with a 25%​ increase in team turnover within their first year.​


Design:​

  • Crafted clear learning objectives, designed interactive scenarios, and knowledge checks,​ ensuring alignment with Kirkpatrick's Level 2 (Learning) and Level 3 (Behavior)​ evaluations.​


Development:​

  • Created engaging content using Articulate Storyline 360 and visual elements with Canva,​ Inkscape, Affinity Designer 2, and Affinity Photo 2.​


Implementation:​

  • Deployed the training to both new hires and seasoned leaders, ensuring it is used as part​ of the onboarding process and annual refreshers.​


Evaluation:​

  • The training connects with Kirkpatrick's Level 2 and 3 evaluations by assessing the​ learners' understanding of problem-solving principles (Level 2) and observing changes in​ their behavior and performance in real-world scenarios (Level 3).​
    • Kirkpatrick Level 2 (Learning): Assessed through pre- and post-training quizzes, with a​ goal of achieving at least a 70% improvement in test scores. Results showed an 80%​ increase in knowledge retention.​
    • Kirkpatrick Level 3 (Behavior): Evaluated through peer observations and structured​ interviews, aiming for a 50% improvement in communication and decision-making​ skills. Data indicated a 60% enhancement in these areas post-training.​

TOOLS USED

  • Articulate Storyline 360: For developing the interactive e-Learning module.
  • Canva, Inkscape, Affinity Designer 2, and Affinity Photo 2: For designing and created ​engaging visual elements.
  • Microsoft Office Suite and Google Docs: For initial content creation and layout planning.
  • Audacity: For editing voiceovers to enhance the learning experience.

DELIVERABLES

  • Content Map: Provides a clear pathway for leaders to follow in the problem-solving ​process.
  • Design Document: Outlines the overall design and instructional strategy for the training ​module.
  • Storyboard: Details the visual and interactive elements of the e-Learning course.
  • Graphic Work Aid: A visually engaging tool to reinforce the problem-solving process for ​leaders.

A Rise 360 Example

(Click on the laptop to experience this sample for yourself)

Patient Transporting in SHEL Hospital’


This project equips healthcare professionals with ​essential skills in safe patient transport, ensuring zero ​injuries and optimizing hospital efficiency. Through ​immersive virtual and web-based training, staff from ​diverse specialties master ambulatory, wheelchair, ​stretcher, and hospital bed techniques, fostering a ​culture of safety and seamless care delivery.

AUDIENCE

Healthcare professionals at Sacred Heart Episcopal of Laingsburg, including medical ​doctors, nurses, radiographic technologists, MRI technologists, sonographers, patient ​transporters, nurse’s aides, and patient care assistants.

PROBLEM & SOLUTION

Sacred Heart Episcopal of Laingsburg faced delays and safety concerns due to an over-​reliance on an understaffed transport team, leading to patient wait times, procedure delays, ​and increased risk of injury. To address this, we developed and implemented a ​comprehensive training program aimed at equipping all direct patient care staff with the ​knowledge and skills necessary for safe patient transport. This program includes immersive ​virtual, web-based, and computer-mediated instruction focusing on real-life scenarios for ​ambulatory, wheelchair, stretcher, and hospital bed transport, fostering a culture of safety ​and teamwork.

HIGHLIGHTS

Engagement:

  • Interactive training methods align with adult learning theory, ensuring active ​participation and retention.

Practical Application:

  • Real-life scenarios and simulations to provide practical, relevant, and applicab​le experience​s.

Empowerment​:

  • Training fosters a sense of ownership and responsibility among staff, enhanci​ng motivation and performanc​e.

Continuous Learning​:

  • Ongoing assessments and feedback loops support continuous improvement and ski​ll enhancemen​t​.


PROCESS (ADDIE)

Analysis:

  • Identified gaps in patient transport safety and efficiency.
  • Defined the target audience and their specific learning needs.

Design:

  • Developed a curriculum incorporating adult learning principles.
  • Created real-life scenario-based virtual and web-based training modules.

Development:

  • Produced interactive training content, simulations, and assessments.
  • Designed supporting materials like action maps, storyboards, and graphic work aids.

Implementation:

  • Rolled out the training program across all relevant departments.
  • Facilitated virtual sessions and provided access to online learning platforms.

Evaluation:

  • Conducted measurable outcomes to evaluate learning and comprehension followed by ​an assessment of changes and application to the workspace.
    • Kirkpatrick’s Level 2 (Learning): Assessed knowledge retention and application ​through quizzes and scenario-based assessments. Average score improved from 75% ​pre-training to 90% post-training.
    • Kirkpatrick’s Level 3 (Behavior): Monitored behavior change in the workplace through ​observation and feedback. Reported a 20% decrease in patient transport errors and a ​30% reduction in wait times.

TOOLS USED

  • Articulate Rise for web-based training.
  • Virtual interaction for realistic scenario-based instruction.
  • Interactive online platforms for continuous learning and engagement.

DELIVERABLES

Content Map: Visual representation of the training process and key actions for learners.


Design Thinking for Problem Solving

Virtual Instructor Led Training

Projector Screen near Brick Wall Indoors

’Design Thinking for Problem Solving’


This project empowers business professionals with ​innovative ideation and prototyping skills, fostering ​creativity and effective problem-solving. Through ​interactive virtual training, participants master ​brainstorming, mind mapping, and SCAMPER ​techniques to develop cutting-edge solutions. The hands-​on prototype design challenge engages diverse teams in ​creating practical, user-centered designs, promoting a ​culture of innovation and continuous improvement.


(Click on the projector screen to view this sample for yourself)

AUDIENCE

This project empowers the corporate team of Tranquil Crest with innovative ideation and​ prototyping skills, fostering creativity and effective problem-solving. Through interacti​ve virtual training, professionals from various departments master brainstormin​g, mind mapping, and SCAMPER techniques to develop cutting-edge solutions. The hands​-on prototype design challenge engages diverse teams in creating practical, user-centered ​designs, promoting a culture of innovation and con​tinuous improvement.

PROBLEM & SOLUTION

This project addressed the challenge faced by Tranquil Crest. They were faced with stagnant ​innovation and lack of effective problem-solving within corporate teams. By empowering ​their professionals with innovative ideation and prototyping skills, it fostered creativity and ​effective solutions. Through interactive virtual training, the leaders of the company fr​om various departments master brainstorming, mind mapping, and SCAMPER techniques t​o develop cutting-edge solutions. The hands-on prototype design challenge engages div​erse teams in creating practical, user-centered designs, promoting a culture of inn​ovation and c​ontinuous improvement.

HIGHLIGHTS

Innovative Training Methods:

  • Engaging virtual training sessions that immerse participants in brainstorming, mind ​mapping, and SCAMPER techniques.

Hands-on Prototype Design Challenge

  • Interactive activities that push teams to apply learned techniques in creating practical, ​user-centered designs.

Real-world Application:

  • Participants work on relevant scenarios, ensuring skills are directly transferable to their ​roles.

User-Centered Design:

  • Focus on creating designs that meet user needs, improving overall user experienc​e and satisfa​c​tion.


PROCESS (ADDIE)

Analysis:

  • Identified gaps in patient transport safety and efficiency.
  • Defined the target audience and their specific learning needs.

Design:

  • Developed a curriculum incorporating adult learning principles.
  • Created real-life scenario-based virtual and web-based training modules.

Development:

  • Produced interactive training content, simulations, and assessments.
  • Designed supporting materials like action maps, storyboards, and graphic work aids.

Implementation:

  • Rolled out the training program across all relevant departments.
  • Facilitated virtual sessions and provided access to online learning platforms.

Evaluation:

  • Conducted measurable outcomes to evaluate learning and comprehension followed by ​an assessment of changes and application to the workspace.
    • Kirkpatrick’s Level 2 (Learning): Assessed knowledge retention and application ​through quizzes and scenario-based assessments. Average score improved from 75% ​pre-training to 90% post-training.
    • Kirkpatrick’s Level 3 (Behavior): Monitored behavior change in the workplace through ​observation and feedback. Reported a 20% decrease in patient transport errors and a ​30% reduction in wait times.

TOOLS USED

  • Google Slides: For creating and presenting the training materials.
  • Google Docs: For developing detailed facilitator and producer notes.
  • Canva: For designing engaging graphics and visuals.
  • Affinity Designer: For professional logo design.
  • Affinity Photo: For high-quality photo editing and logo design.
  • Google Translate: For translating content to ensure accessibility for diverse participants.

DELIVERABLES

Comprehensive Slide Deck: A visually engaging presentation.

Facilitator’s Guide: Detailed instructions and notes for facilitators.

Graphics and Visuals: Custom-designed graphics.

Logo Design: Professionally designed logo created with Affinity Designer.

Multilingual Slide: Content translated for accessibility.

The more you do for others, the more you have.

The more you give to others, the greater your ​abundance.

Lao Tzu - Tao Te Ching

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